Select state interface

interface ISelectState {
    data?: boolean;
    dispatch: Dispatch<ISelectAction>;
    enabled: boolean;
    highlighted?: ISelect;
    part?: string;
    point?: ISelectPoint;
    postProcessing?: boolean;
    selected: ISelect[];
    type?: "edges" | "solids" | "faces";
}

Properties

data?: boolean
dispatch: Dispatch<ISelectAction>
enabled: boolean
highlighted?: ISelect
part?: string
point?: ISelectPoint
postProcessing?: boolean
selected: ISelect[]
type?: "edges" | "solids" | "faces"